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an hour ago by adamesque

Fun idea, but kind of maddening that I can click and hold to add mass to a hole but if i overshoot, i can't do anything subtract mass or delete a hole.

11 minutes ago by rapidfl

also need a way to increase the sim speed. 1.5x 2x etc

Definitely a fun game kudos!

an hour ago by 40four

The ability to subtract mass is definitely needed. All you can do is click “undo” and try again. You can drag the holes around too. Still pretty fun, I played 5 or 6 levels

32 minutes ago by trwhite

I just pushed an update. Click on the hole and controls will appear. I think you'll enjoy the later levels (10+)

10 minutes ago by hnuser123456

Nice domain name

32 minutes ago by msephton

Tap the black hole and it gives you ability to add and remove.

12 minutes ago by mosfets

This is somehow surprisingly fun, a good game to play with kids.

23 minutes ago by kkhire

Fantastic! Should add an (optional) instruction level, but would have loved this game as a kid.

an hour ago by YeahThisIsMe

This is the year of old browser (and/or flash) games making a comeback in some form.

an hour ago by iamwil

This is kind of a cool concept. It's like Space Golfing.

Another alternative is to make it like a turn-based Scorched Earth (Mother of all games), where you can either

1. launch asteroid size projectiles across star systems in a field of stars and black holes to it each other.

2. launch projectiles that then place black holes (perhaps either by timeout or signal--taking into account the speed of light!) to change the field.

It's a good start!

27 minutes ago by fullstackwife

Very nice, being busy with sth, and I could not go through all levels and reached the one with star(sun?), but the topic of gravity assist manouver was always inspiring for me, so I enjoy this game, congrats on making it!

11 minutes ago by shantanujoshi

wow wonderful game this is super fun! Would love it on iOS

3 minutes ago by xixixao

It launches on mobile safari but doesn’t seem playable, landscape on mobile safari sucks.

a minute ago by trwhite

Sorry, it very much began as a desktop game. Hoping to work on it if I have time tomorrow

37 minutes ago by manlymuppet

Never ignored a tutorial faster.

(This is a compliment.)

22 minutes ago by chirau

I know right? As soon as I saw the page, I had a rough idea of how to control things already. lol

14 minutes ago by trwhite

Thanks! I like the keyboard experience (space for start/stop), arrows to add/subtract mass. Maybe I will add tabbing

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